Total War

Total War
Total War

Shogun 2 Total War

It took 10 years to Creative Assembly to decide to return back to their roots by creating Shogun 2 Total War. 10 years ago they took a great risk by creating and publishing Shogun 1. After the success of Shogun 1 they started creating one jewel after another establishing the Total War series. So 10 years later they have decided it is time to return back and recreate the game that started everything. So they gave us Shogun 2 Total War. When they were asked '' why now, why they went back ? '' . Their answer was: '' Now we have the technology, knowledge and experience to recreate what started everything '' .

Shogun 2 is a real time strategy game. With a turn based campaign map where all the tactical decisions take place and real time battles where the prices of the previous decisions must be paid. In the campaign map the gamer plays the role of a commander and strategist and in the battlefield he plays the role of a general and a tactician. There is no story in campaign mode like in other conventional strategy games. There is one and only goal to become Shogun, the military ruler of all Japan. The goal of the game is pretty much straight forward and simple. Battle after battle until the player will be able to conquer and hold a number of specific provinces. Then he will have to face all the other clan leader and their desire to become military rulers themselves.

The game gathered some of the best reviews of all times. All the Total War games were used since the day of their creation as reference points for other strategy games. So Shogun 2 could be no exception. Editor's choice, best real time strategy game ever created, epic, excellence are some of the titles given. Plus that it won most of the awards in game conventions in the strategy category. Hundreds of people worked all together to give us this bar of gold and they deserve all the flattery they can get.

In all this excellence there no possible way not some flaws to be included. Nothing in this world is too perfect. It would be too unrealistic if it would. Unfortunately Shogun 2 has enough glitches and bugs which make the game crash from time to time. This is inevitable and until there will be a patch published from the company fixing all the issues there will be some frustration. Fortunately the game by default saves after every turn but saving manually every now and then will help you not to test your patience limits. Surely you do not want to back track 5,10 or even 15 turns. In every turn dozens of decisions must be made, so unless you want to do everything again and again, then save often.

About the Author

Every game has some flaws and there will never be a perfect game. <a href="http://www.squidoo.com/shogun-2-total-war-the-review">Shogun 2 :Total War </a> is a game close to perfection, is totally worth some one's time and is totally worth the money paid.

What should the next total war games be?

well they're releasing napoleon really soon so should the next one be about the american civil war? and then should they make one concerning the world wars? then after that should there even be another total war?

NONE they cant even get the ones they got out now to half work they should be shut down and give all money back to all the people they robbed

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A. Formations

It's pretty much common sense to come up with a good formation for
your army but the basic idea in most situations is to have your infantry
in front, ranged units behind, cavalry protecting the flanks and your general right behind the infantry. Having the general next to your infantry boosts their morale. If you have larger numbers than the enemy, it's usually a good idea to spread your formation so you can surround the enemy.

B. Flanks and Rear

The flanks and rear of any army are its most vulnerable points.
By placing cavalry on the side you can help protect your flanks. When facing an enemy, always try to attack its flanks or rear with your army, especially your cavalry. A cavalry charge to the rear can devastate any unit and lower its morale. When facing an army unit such as Greek hoplite phalanx, you must use the slow speed of the enemy to your advantage to flank the opponent. The Phalanx is particularly vulnerable anywhere except the front. One tactic that seems to work is to slowly flank the enemy is to form your troops in a slight half circle so you can slowly surround your enemy. Never let your infantry become isolated, try to keep them in formation in a line so they dont feel like they are being surrounded.

C. Morale

The morale of your troops is the most important aspect of a battle.
If your troops are surrounded they will lose morale and try to escape in a
rout. Try to prevent this and use this to your advantage by surrounding troops whenever possible. Showering arrows on the enemy army lowers its morale Also, launching a surprise attack on an unprotected side has the same effect. Having enemy generals near your troops lowers their morale slightly, this is also true of your general and enemy troops. Keep in mind that more experienced troops have higher morale. New troops will most likely rout if
your general flees.

All units on the battlefield know who is winning the battle by
observing their surroundings. If they see any unit or a general fleeing,
they are more likely to flee. Use this to your advantage; if you have
a unit surrounded and they are routing, let them flee rather than let
them fight their hardest to get out of their situation. Once other enemy
units have seen them, mow them down with your cavalry to show the other
army who is the boss.

D. Unit strengths

Each of the different unit types is vulnerable to another type.
Cavalry is vulnerable to frontal spear attacks. Light Infantry is
vulnerable to cavalry and Heavy infantry is also vulnerable to side
attacks from cavalry but is effective in hand to hand combat.
Artillery is good offensively against almost any unit but is extremely
weak defensively and dies quickly after a head on attack.

Elephants are a great unit against infantry and lower the morale
of enemy troops. They can be supressed by a large number of ranged units
and scare tactics such as incendiary pigs. Your Elephants may also turn
and attack your own troops in which case you have the option of using
the special ability where your rider executes them.

Archers are very effective against light troops and mounted
archers are a good way to harass enemy troops. Always keep archers
them away from the infantry and cavalry. Put them behind your infantry
when the enemy is close and protect them with your cavalrywhen necessary.
If you have the opportunity to flank the enemy using archers,make sure
you take off skirmish mode and attack, you will catch the enemy
off guard. When the enemy is far away put the archers in the front to
shoot arrows as the enemy approaches then bring them behind.

E. Fatigue

Your units will slowly or quickly get fatigued based on their actions.
Use this to your advantage by forcing attacking armies to march to you and by
running only when necessary.

F. Terrain

Use the terrain to your advantage. When fighting near or in a forest,
lure the enemy and launch surprise attacks. Place one or two units out in the
open while you hide the rest of your army in the forests. However, remember that
archers perform poorly near trees. Also, remember that generals are not hidden
in forests. When you are fighting on a map with a slope, try to control the
higher ground and avoid an uphill battle.

Units move very slowly when marching uphill and attack much less effectively; the opposite is true downhill If you have the option to wait out the battle and the weather doesn't suit
your army, wait until the weather changes. Some units are better suited to certain weather condtions than others. Read unit descriptions to find out more details about each units ideal figting conditions.

Some terrain such as mountains is impassible to your armies. Try to
find an alternate route. Certain choke points such as bridges are important
strategic locations. Defending a bridge is much easier than defending on an
open plain. You can also hide your whole army on the campaign map in a
wooded area to launch surprise attacks on an enemy army.

G. After they flee

When the enemy starts to flee, continue the battle rather than end it
so you can use your cavalry and attack dogs to run over the fleeing enemies.
You can gain more experience for your units this way. Using your general's
cavalry to run over routing units is a quick way to gain experience and
skills for the general.

H. Attacking with multiple armies

Whenever possible, try to attack with multiple armies by surrounding
the terrain around the enemy with your forces. When one of your armies is
adjacent, the AI is in control of the army and helps in the fight. Any
type of reinforcement usually helps win the battle but be wary of the AI
poorly managing your valuable Generals and armies.

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