Golden Age
Golden Age

1930's Hollywood Movie Memories - The Golden Age Of Hollywood
The early part of the 1930's provided less in the way of Hollywood Movie Memories, and more in the way of memories of the Great Depression. In spite of the decades slow start, Hollywood would go on to have one of the most creatively and financially successful eras in motion picture history.
It was during the 1930's that Hollywood film making really started to spread its wings. The use of sound in film production, both as background and dialogue, continued to advance. New sound techniques were created and mastered with several competing sound options now available. These sound advancements along with the ability to film in color immediately caused a revolution in motion picture production.
The color film process known as Technicolor became the most widely used in Hollywood right up through the early 1950's. The Technicolor process produced super-realistic, dazzling color that was used with spectacular success in films such as The Adventures of Robin Hood, Singin' In The Rain, The Wizard of Oz, and the animated Walt Disney classics Fantasia, and Snow White and the Seven Dwarfs.
The evolution of film genres began to expand and now included gangster films (including the first prison drama), musicals, westerns, screwball comedies, and monster movies. In addition, socially conscious reality films, historical biography's, and newspaper reporting style movies were now being made. Many of the classic silent films of the 1920's were being remade with sound, and 1930's film production now included something called 'sequels,' and 'spin-offs'. There even existed a psychological approach to movie making that produced a large number of adventure and fantasy films to help take the viewers minds off the Great Depression.
The 1930's also produced probably the largest number of movie firsts than any other decade. A few of these would include little known prop man and B-actor John Wayne's first starring role in a major motion picture (The Big Trail), the creation of the Motion Picture Production Code (setting film guidelines for violence, sex, crime and religion), The Hollywood Reporter (the first daily newspaper for the film industry), legendary child star Shirley Temple, Three Stooges comedy films, and the first drive-in theatre in Camden, New Jersey.
What started out as a luke-warm film decade suffering from declining attendance as a result of the Depression, finished on a sizzling note with what many consider to be the most Golden Film Year of all 1939.
The 1930's truly were The Golden Age Of Hollywood.
About the Author
Enjoying retirement along with a love of old movies and the desire to pass this love on to young and old through viewing suggestions of films from the the 1920's - 1950's that make up the rich Hollywood history established during these decades.
Why do you think the people of Athens were able to achieve such amazing things in the arts in the Golden Age?
The whole question is: Why do you think the people of the Athens were able to achieve such amazing things in the arts,philosophy,and literature during the Golden Age?
They had a slave economy creating surplus wealth available to be spent on cultural capital.
Golden Age
The Asteroids Galaxy Tour - "The Golden Age".
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The Golden Age of Gaming
It's an oft-heard complaint, but it bears repeating for as long as it remains valid: the vast majority of today's video games are simply not as creative as those made during the Golden Age of Gaming, when a single programmer can become a millionaire due to technical skill and imagination. Compare a title like Pitfall! to any number of today's "platform scrollers" and it's obvious that aside from vastly improved graphics, modern-day entries in this genre suffer from a very bad case of derivative game play.
How did this happen? How did the industry lose sight of imaginative game play and focus instead on graphics? To be sure, it is inevitable that titles should be so derivative because most of the basics have been covered: there are only so many ways to do a platform scroller or first-person shooter. Isometric views, overhead bird's eye views - they've all been done. There are only so many ways to present the adventure and represent its characters. Fine. But taken as a whole, the catalog of contemporary gaming seems sorely lacking.
This is due to the demands of big business, as corporations spend multiple millions to develop one single title, the stakes are so high that risk-tolerance is low to non-existent. Thankfully, there is a vigorously thriving independent gaming scene, relegated mostly to "puzzlers" and so-called casual gaming titles that are relatively easy to program and are simple enough in concept but can provide many hours of amusement. Though addictive enough in their own rights, these games can also be easily walked away from, the equivalent of a Microsoft Solitaire. Titles like Crayon, Flower, Osmos, World of Goo, and And Yet It Moves provide mental stimulation in entirely novel ways.
Mobile gaming is another arena for independent creators to dabble in the most imaginative ideas without fear of corporate disproval. In fact, this segment of the gaming market is expected to grow and dominate industry trends in another five to ten years with improved connectivity. Similarly, browser games and even more recently, games hosted by social networking sites, for example Farmville on Facebook, are a huge presence on the market for very casual gamers just looking to keep occupied as opposed to actively seeking out the next gaming adventure.
In fact, the discrepancy there between casual gamers and serious gamers is what is currently driving the industry. Because console games for PC or Playstation or Xbox now cost millions of dollars to produce and make as much as blockbuster Hollywood films, they are designed not only to be low risk investments with minimal innovation, but they are geared toward gamers willing to spend $60 on a game. And because of that, they must be designed more intricately to hold a gamer's attention longer, giving more incentive for them to shell out that $60. Browser and cell phone games however must only appeal to casual users with little better to do than waste time. It is interesting to see how this difference in appeal and demographic will impact this perpetually growing industry.
About the Author
Written by Paul Wise, who avid
video game
fan and recommends BlogParlors.com for more reading on
gaming
.
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Looney Tunes: Golden Collection, Vol. 1 $41.94 What's up, Doc? Well, how about a four-disc boxed set packed with 56 of the funniest cartoons in Warner Bros. history? Get ready to laugh yourself silly with salutes to Bugs Bunny ("Baseball Bugs," "Long-Haired Hare," "Wabbit Twouble," "The Rabbit of Seville," and more); Daffy Duck and Porky Pig ("Duck Amuck," "Dough for the Do-Do," "Scaredy Cat," "Duck Dodgers in the 24 1/2th Century," and more);... |
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Looney Tunes: Golden Collection, Vol. 6 $24.36 Sufferin' Succotash! It's the final collection of "Looney Tunes" and "Merrie Melodies" in this series, featuring 60 more unforgettable cartoons, some never before released on home video. Bugs, Daffy, and the other "All-Stars" appear in "Hare Trigger," "Birth of a Notion," "Dog Gone South," "Heaven Scent," and others; the Stars and Stripes are saluted in patriotic favorites such as "Meet John Dough... |
Golden Age